Back in college a couple of friends and I would study together but we tended to either run out of flashcards ink, rubber, and snacks. We realized that to go refill or to go search for those items would break up the momentum of our study session so I decided to take it on myself to try and solve the problem.
On this project I utilized tools such as Figma, Photoshop, Miro, and Illustrator
For weeks my friends and I would hand out surveys to better understand what kind of solution we could construct.
Create an app that would allow users to order small items, get a full display of the process so they don’t think their money is being stolen or their orders are having issues. This app would also allow users the ability to contact and communicate with their deliverer. The app could also have a second option for the onboarding process which would allow users to deliver orders. This would raise awareness for the app, allow students to communicate and meet more people around the campus while also allowing them to make some money.
To get to know the user’s buy and sell experience, my team conducted 25 in-person interviews. The questions provided a framework for our research, competitive analysis, and user testings. We asked the participants questions such as:
Delivery specific needs:
User-specific needs:
My team interviewed Delivery Drivers nearby Upper Manhattan along with Students, Teachers, and other members of staff around the City College of New York area.
Delivery Driver #1 “I work with Uber Eats and Grubhub so it wouldn’t be a new concept to me but I also go to CCNY and would love to stay in the area while I have classes & deliver things to other students.”
Student #1 “I love the concept and the fact that I could get school supplies from it but what stops the delivery drivers from running off with my order? We do have similar needs you know.”
Student #2 “This would be so handy during the fall semester because having finals when it snows is no joke.”
The design team clarified the user flows and made digital sketches to express various iterations of the homescreen. We experimented and compared with different blueprints, grouping the vital elements in the most intuitive ways possible.
So in retrospect, the next time I am working on a project of this size I wish to work with a team where everyone can pull their weight before. At the time it felt like I was the only one working on the project but looking back I was the person who came up with the idea and decided to take the initiative therefore I would be the one who has the most drive towards the success of the project. I believe it failed because I tried to work make to it alone and then have a team as backup, I would rather work fully with a team on later projects.